No More Dwarves Around Here
10th of Felmont
The warm evening caught them all at The Clumsy Fox, where they gathered after coming up with the plan to bait and trap the wyrm.
Eric the reeve convinced Gill to provide his goat as bait, but not without a monetary reward for it, if they dealt with the dragon. And after sorting this out, Eric started riling up the people of town to give a hand and dig the pit, in front of the gates.
Dougal, Albrys and Mono got the goat, and went their merry way back to the manor to run some tests on it.
In the backyard of the Lady's manor, they tied the animal and gave it one spoon of the Faun's wine. The goat did not fall unconscious, but it got way too quickly too drunk, almost incapacitated. But it started bleating in erratic ways. Pushing the experiment further, they gave it another spoonful of wine...and the goat kept awake, but even more incapacitated. Too drunk to move properly or scream too loudly. They left it there and went to sleep.
11th of Felmont
Hot and humid started the day. But the biggest change wasn't in the weather, but in the town. From an early hour the town wasn't sleepy anymore, hopeful people, restless people were already moving en masse towards the western gate to help with the plan that would make them free from the clutches of the wyrm. The forge of Warwick was again spitting smoke, and in his smithy crude iron spades were being crafted.
Dougal stayed inside putting all his effort into studying the scroll found at the barrow, Protection from Evil, as it could help him against the infamous black wyrm.
Mono rested, as her injuries needed still some care. She started preparing Brandon's plate, and wielding his sword. When she unsheathed the sword the hilt was cold, and she felt a bright pressure behind her eyes. For an instant she saw a knight driving this blade at a green dragon in the woods. The etched words warmed under her thumb...“All shadows yield to my light.” The room where she was looked clearer, sharper. She felt as though shadows and false lights would have a harder time clinging to her. In the manor's room, Mono felt ready for the task at hand.
Meanwhile, Albrys went around town gathering and buying the materials that would help him use his citrine as an explosive device.
The goat had the worst hangover of her life. Stayed in the backyard rolled upon herself.
The day ended with a lot of tired people, sweaty from the heat and a good day of manual labour, but all of them proud of their work and involvement in saving the town.
12th
Brooding thunder on the horizon, a black storm coming down the mountains up north.
Mono took the rest of the day for mindful rest and recovery.
Albrys started his work of checking the townspeople's work and mapping in his head the shape and dimensions for the illusion.
Dougal stayed in the manor, studying his spell.
The town kept at digging and moving dirt from the front of the gate.
A reduced group of people left eastward with Gill, towards his farm. There they recovered beams, wood planks and all that they could use to cover the pit to hide the trap from the dragon.
In the evening, a tired Dougal failed at the task of learning his protection spell. His head not so much on the studies, but on the dragon and his past.
13th
The storm never reached the town, but the day started overcast and muggy.
In the morning, Dougal with the help of Shelley prepared the goat. They put her down peacefully, as the executioner knows how to do, and they replaced some of its internal organs with the clay vessel with the Faun's wine.
By midday, the pit was finalised by some proud looking townsfolk.
In the afternoon, bushes, tree branches, leaves and whatnot were used to cover the pit as much as possible. Not perfectly, as it ended up being quite big.
Late in the afternoon, a couple of dextrous folk placed the spiked goat over the trap, atop some barn planks, with the use of ropes. Blood of the goat was used around it to enhance the scent of prey.
And from there, Albrys, atop the wall, cast and expanded his illusion covering as much as possible the pit, leaving the bait visible. Mono, next to Albrys, was not able to see the illusion. She always saw the pit, the planks and the leaves.
Everyone went back to town, to have dinner and beers, while they left the gate and wall looking normal as always. Only a few guards and Albrys with Squints, who had the explosive device with him, stayed on the wall. Dougal and Mono waited behind the gate.
By midnight nothing had happened, and Albrys stopped concentrating on the illusion and made it back to the manor to sleep for the night.
14th of felmont
The crack of dawn welcomed them with the same overcast sky.
Early in the morning Albrys, Squints and Brother Dirk made it back to the gate, and met with Dougal, Mono and Hilda.
Albrys cast again the illusion and concentrated on it, this time, not for too long.
Mid morning. From behind a dirt mound. Moving slowly, the black wyrm of Brandonsford made its way towards the dead goat.
With swift movements that looked out of place on such a big creature, it speared itself towards the goat and fell into the trap while biting on the bait. The ceramic vessel broke as the dragon bit into the goat, cutting the inside of its mouth and releasing the Faun's wine. After the first impact, and the cloud of debris and dust that the crash of the wyrm created, the people atop the wall waited expectantly. But not Squints, he hurled the lit explosive device towards the dragon. Creating a great explosion and hurting the wyrm deeply.
A few moments later, a drunk, hurt but still conscious dragon tried to climb out of the pit towards the wall, but only made it partway over the edge. In anger and frustration, it breathed a line of corrosive yellow sulphuric gas that hit the wall leaving new charred marks on it.
The moment Mono donned Brandon's helm and tower shield, the folk and guards around her exploded in cheer and war cries, and with that as background, she rushed out of the door that Dougal opened for them.
They both left the safety of the walls to face the creature at the edge of the pit, standing above it. Mono and Dougal came out... Mono, charging towards the beast, pierced through the wyrm's mouth, the sword making good on its carvings, almost putting the beast down.
As retribution the dragon tried but failed to hit Mono.
Feeling cornered and in pain, the dragon let out a second sulphuric breath upon Dougal and Mono, covering them in gas and burns.
Dougal and Mono tried to finish the dragon there and then, but their eyes still clouded by the gas did not help them with their task.
And it was in that moment, with a hurt and dazed Dougal, that the black wyrm clawed the dwarf down, mortally wounding him.
After that, it tried to do the same with Mono, but having lost its footing on the pit wall and having endured enormous damage, it left itself up to Mono's mercy.
Mono had no mercy left, after seeing her companion in the throes of death next to her, and with one last thrust, she pierced the dragon's mouth deep into its throat.
The body of the dragon fell back on the trap, and a cloud of smoke, dust and sulphuric gas grew from the place it fell. The town was eerily quiet, silent, expectant.
Mono, followed by Brother Dirk, tried to heal and tend to Dougal, but the dwarf, casting his last words, gave the Heartstone to Mono and said, "Please bring this back to my family home." Such were Dougal Sinfarahad's last words.
When the cloud of gas and dust settled down, Mono and Albrys looked into the pit expecting to see the dead body of the dragon, but what they encountered instead was the skeleton of a dwarf.
Enemies dealt with
- The Black Wyrm of Brandonsford
XP to Award
- 1500 something